- service setup and panel access
- supported game configuration
- world/save migration workflows
- common mod/plugin compatibility issues
- backup/restore workflow
- billing and account questions
Start with the problem.
Setup, worlds, mods, backups, crashes, billing and account questions all have a clear path. The goal is to get useful context before anyone starts guessing.
Pick the closest issue.
Choosing a game, sizing the server and connecting for the first time.
Moving compatible worlds and saves from another host or local server.
Supported loaders, Workshop content, dependencies and compatibility.
Recovery points, restore safety and keeping your own copies.
Startup failures, memory pressure, version mismatches and useful log evidence.
Invoices, renewals, cancellations, refunds and PayPal billing.
Core answers should be reachable without opening a ticket.
The first searchable step-by-step guides are live now. The library expands game by game as each production workflow is validated instead of publishing instructions for tools we have not proven yet.
Which game/server is affected.
When the problem started and whether it worked before.
Anything changed immediately before the issue: version, mod, plugin, config or world import.
Relevant log lines, error text or a screenshot when useful.
What you were trying to do when the problem appeared.
Start with evidence, not guesses.
Game, version, recent changes and relevant log lines make it much faster to separate a bad config, incompatible mod, memory issue or upstream game problem.
[Server thread/ERROR] Could not load plugin ExamplePluginUnsupportedClassVersionError: class file version 65.0Verify the plugin build and server Java version before changing unrelated settings.
What support covers — and where third-party software changes the answer.
- custom code debugging
- unsupported mods/plugins
- third-party software bugs
- corrupt files with no usable backup
- performance caused by a game/mod beyond the purchased resources
Billing, abuse and destructive actions are handled differently from normal troubleshooting.
Refunds/cancellations follow the published billing policy. Abuse and copyright reports follow the legal process. Restores, wipes and other destructive actions require explicit customer intent rather than being performed casually from a support conversation.
Keep the world you already built.
If the save is portable and compatible, migration help is part of the service. Exact import steps vary by game, server software and source host.
Get launch access and support details when hosting opens.
Pricing and the Los Angeles launch location are published now. Join for the checkout email and supported-game updates. No payment details are collected here.