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A dedicated Sons of the Forest world that stays online when the original host is away.
Sons of the Forest is a survival-horror game built around exploration, building, resource gathering and co-op survival on a hostile island. A dedicated server allows the group to use one persistent world instead of depending on the original session host.
Dedicated hosting keeps the island available when the original host leaves and gives the group a central place for save files, configuration and backups.
No matter which plan or RAM size you pick. Upgrades only add to these.
Sizing for Sons of the Forest will be published before it becomes available for paid hosting.
Sons of the Forest pricing will be published with its hosting availability.
Runic will publish the minimum and recommended RAM for Sons of the Forest before paid availability.
No. The customer account belongs to the person managing the hosting service. Players connect through Sons of the Forest using the game’s normal server connection flow.
Selectable RAM options will be published with the Sons of the Forest hosting product.
Runic Hosting will publish the actual hosting location and network details before Sons of the Forest becomes orderable.
Current game-specific support includes: Dedicated server · Configuration access. Third-party content can change resource use and compatibility, so the exact workflow depends on the game and server software.
Yes. Every server includes 50 GB of NVMe storage, a browser file manager, SFTP and 3 backup slots with an automatic nightly backup stored off the game node.
Always-on co-op hosting is planned for a later catalog update.
Tell Runic Hosting you would like this game through support; we will share hosting details when they are ready.