GuidesMigration
MigrationLaunch-required workflow

Move an existing world or save

Move portable world or save data with a safety copy and a game-specific validation path.

Before migration

  1. Identify the source game version, server type and mod/plugin requirements.
  2. Create a backup at the old host or local server.
  3. Download the complete portable world/save data and required configuration files.
  4. Do not assume files from one server type are interchangeable with another.

Import flow

  1. Provision a clean compatible destination service.
  2. Stop the destination server before replacing active world files.
  3. Upload through the validated panel or SFTP workflow for that game.
  4. Set the game-specific world/save selector if required.
  5. Start the server and verify logs, world state and player access.
ImportantMigration is advertised only for games where Runic has validated the portable-data path.